Skip to main content

Posts

Showing posts with the label Week 6.

Game Design Document

Hi Guys, Welcome back to my blog, today I will be talking about my game design document. I use Dunroc to build a basic document which you can view  here . For my Game Design Document I am going to focus on the important parts of the game. First one is Story. The story behind the game is the most important part as you can't have a game without a story line. My story is about the player, they can create their own character and build their city to what ever way they want too. They have to do certain tasks everyday to earn money to buy things. My game will be a single player game. The aim of the game is to gain experience, unlock different levels and build an empire.  Second one is Characters . The player can have multiple characters if they would like, its all up to them. They can design what the character is going to look like too from their clothing to body type to hair style. Everything! I want the player to have fun creating there own world. Each character wi...

Unity Tutorial 5

Hi Guys, Welcome back to my blog, today I will be talking about unity again.  This week we started to add in UL elements into the game. We learnt how to add text and how to change the colour of text which I found really cool. Jimmy Vegas was then explaining how to add sound using the #c script. To be honest, i'm slowly getting there, I did find it difficult but I'm slowly getting the hang of it! (Thank god).  I found this tutorial probably the most interesting out of all of them as we started adding in different objects such as fences and walls and learning how to create things such as weapons.  Even though these tutorials are hard to concentrate on, they are really helping me to understand how unity works and its giving me an image of what way my game will look like at the end of the process.  I am now (kinda) looking forward to starting my game. I know from Shaun's feedback that he gave me last week that I may struggle but I am really hoping to g...

Games GDD

Hi Guys, Welcome back to my blog. Today I will be talking about Game GDD. Game GDD is "Game Design Document" . The first article I read was  Design Considerations . I found this article very interesting as he talked about features my game might need.  https://www.filamentgames.com/blog/writing-game-design-document-your-team-can-actually-use/ Components: In the article he explains that the design of components can go a long way, this means they can determine how much of a game is enjoyed which is very important as nobody would play a game if they didn't enjoy it. The Box: The box is a very important part as its all about the design on the cover of the game. The box has to look inviting to a consumer to make them want to buy it. Its all about first impressions.  Cards: This function does not apply to my game as I will not be adding the use of cards.  Theme:  The theme has to work within the game and should work with the rules rathe...